
Davidson & Associates, Inc. was an American developer of educational software based in Torrance, California. Specializing in the production of edutainment software, the company was acquired by CUC International in February 1996 and served as the base for CUC's CUC Software division, being made responsible for the sales and distribution of the combined company.
Davidson & Associates operated from 1983 to 1998 as an American developer of educational software based in Torrance, California. The company produced 22 games total during its active years, with a clear shift in output volume between decades. They released only four titles in the 1980s before expanding significantly to eighteen games in the 1990s. Their catalog focused heavily on educational content, though they also ventured into adventure and point-and-click genres. Adventure titles made up twelve of their releases, followed by ten point-and-click games and five platformers. Quiz, trivia, puzzle, strategy, and visual novel games rounded out the rest of their portfolio. The company had a broad platform reach for its era, with PC Microsoft Windows supporting sixteen of their games. Mac support was strong with fourteen titles, while DOS carried six games. They also released software for Apple II, Super Nintendo Entertainment System, Sega Mega Drive, Amiga, Apple IIGS, Commodore C64/128/MAX, and Linux. In February 1996, Davidson & Associates was acquired by CUC International and became the base for their CUC Software division to handle sales and distribution. Despite their volume of releases in the 1990s, the quality ratings provided on PlayPile are not encouraging. The average IGDB rating across their one rated title is 39.2 out of 100. This single rating falls into the poor category, and there are no titles listed with great, good, or mixed scores. Math Blaster: Episode One - In Search of Spot from 1993 holds this low score. Recent releases in their final years included Math Blaster Mystery: Pre-Algebra in December 1998, Math Blaster Ages 4-6 in December 1997, and Great Adventures by Fisher-Price: Wild Western Town in December 1997. They also released Reading Blaster: Ages 9-12 in October 1997 and Math for the Real World in May 1997. Their focus remained on edutainment software throughout their history, but the available data suggests their execution did not meet high standards according to current rating metrics.





















