
Reborn in 2014, Finji was originally founded by Adam and Rebekah Saltsman in 2006. Our mission is to make new games and create new opportunities. We are based in Grand Rapids, Michigan, but collaborate with talented individuals from all over the place. We are passionate game makers who sometimes work odd hours, but we practice inclusive team policies that support good quality of life (no crunch), and provide significant revenue shares for all team members
Finji operates as a United States publisher and developer based in Grand Rapids, Michigan. The company was originally founded by Adam and Rebekah Saltsman in 2006 but returned to activity under its current name in 2014. Their catalog on PlayPile contains 13 titles where they served as publisher and three games where they developed the project themselves. This output includes seven games from the 2010s and five titles released in the 2020s through 2025. The company focuses heavily on independent games, with 11 of their 13 listed titles falling under that genre. Their portfolio leans toward adventure games and puzzle titles, though they have also published role-playing games and strategy projects. Platform support is strong across personal computers, appearing on PC and Mac for twelve of their games. They also reach console players through releases on PlayStation 4, Nintendo Switch, Xbox One, PlayStation 5, and Xbox Series X|S. Mobile presence is limited to iOS and Android platforms with fewer titles available there. Quality trends for Finji are generally positive. Their average rating across ten rated titles sits at 79.3 out of 100. Six of their games achieved great scores above 80, while four others received good ratings between 60 and 79. They have no titles listed as mixed or poor in the data provided. Notable high-rated releases include Wilmot Works It Out from 2024 which scored 90, Tunic from 2022 at 86.9, and Chicory: A Colorful Tale from 2021 with an 86.7 score. Night in the Woods from 2017 also holds a strong 85 rating. Recent activity shows continued output with CorgiSpace arriving in December 2025 and Wilmot Works It Out launching in October 2024. The company maintains a policy against crunch time and offers revenue shares to team members. Their mission involves creating new games and opportunities while collaborating with talent from various locations. While their total number of titles remains modest compared to larger industry players, the consistency in high ratings suggests a steady approach to quality over volume.












