
Our marketing department likes to say stuff like, "Hi-Rez Studios is an industry-leading video game developer at the forefront of the free-to-play, games as a service model." But we're just gamers, with love and skill to make games that anyone can play regardless of income or platform. Hi-Rezzers are fueled by our game communities and the love they have for the realms and battlegrounds that we are lucky enough to create and grow. Our games have been played by more than 70 million people worldwide on PC, mobile, and console, which blows our minds. Our experiences with such an awesome collection of gamers is the major reason why we are trailblazers of the F2P and cross-play movements. We want all of our players to be able to game with their friends regardless of platform, just as we like to game with ours.
Hi-Rez Studios has operated as a United States-based developer and publisher since 2010. Their catalog on PlayPile contains 12 titles, though they have developed only eight of these directly while publishing the rest. The company shows a clear preference for PC, with ten games available on Microsoft Windows. They also maintain a strong presence on PlayStation 4 and Xbox One, each hosting five titles. Support for Nintendo Switch, Xbox Series X|S, and PlayStation 5 stands at three games each. Mobile support includes releases for both Android and iOS platforms, while Mac users have access to just one title. The studio released seven games during the 2010s but slowed down significantly in the 2020s with only three new entries. Their portfolio focuses heavily on Strategy and Shooter genres, with six and five titles respectively. Adventure and Role-playing games each account for four releases. They have also dipped into Tactical, Sport, Platform, Fighting, MOBA, and Simulator categories with one or two titles per genre. Quality control appears inconsistent across their history. The average IGDB rating sits at 70.5 out of 100 based on eight rated games. Only one title achieved a great score above 80. Six games received good ratings between 60 and 79, while one project fell into the mixed category with a score below 60. No titles dropped to poor status. Tribes: Ascend from 2012 remains their highest-rated game with an 83.4 score. Smite 2 arrived in January 2024 with a strong 79.7 rating, and Paladins (2017) holds a 75.3 score. Rogue Company (2020) and Global Agenda (2010) both sit near the low end of the good range at 71.3 and 71.1 respectively. DKO: Divine Knockout from December 2022 received a mixed 45.8 rating, indicating that recent output has not always matched their earlier highs. The company claims over 70 million players worldwide and emphasizes cross-play functionality between PC, mobile, and console systems. Their bio suggests a focus on free-to-play models and community-driven development. While they started strong with hits like Tribes: Ascend, the drop in release frequency and the mixed reception of recent projects like DKO suggest their output has become less consistent over time.











