
We are a virtual reality games publisher and developer at the forefront of gaming innovation. Founded by CEO Patrick O’Luanaigh in 2006, we’ve grown from our base in Farnborough, UK, to encompass multiple remote studios.
nDreams is a United Kingdom based company founded in 2006 that focuses heavily on virtual reality content. While they have been active since the mid-2000s, their published titles on PlayPile span from 2016 to 2025, with most of their output appearing in the 2020s. The company has released 14 games total across its catalog, operating as both a publisher and a developer. Their work is primarily concentrated on adventure and shooter genres, though they also have a significant number of simulator titles. The platform reach for nDreams shows a clear preference for VR hardware. Eight of their top platforms are Meta Quest devices, while five games appear on PC and PlayStation VR2. They have also supported older systems like the original PlayStation VR and Oculus Rift. This focus explains why their catalog lacks a strong presence on traditional non-VR consoles or mobile devices outside of specific VR cases. Quality varies across their portfolio but trends toward the middle ground. The average rating across eight titled games sits at 69.2 out of 100. There are two highly rated titles in the great category, including Little Cities from 2022 and Synapse from 2023. Five other games fall into the good range, such as Fracked and Shooty Fruity. One game received a mixed rating, while none scored poorly enough to be considered failures. This suggests a consistent effort to maintain a baseline quality without always hitting the highest marks. Recent activity shows they continue to release new content regularly. Titles like Ghostbusters: Rise of the Ghost Lord arrived in late 2023, followed by Little Cities: Bigger! and Frenzies in 2024. Upcoming releases include Wreckin' Raccoon and Reach scheduled for late 2025. The company has grown from a single base in Farnborough to multiple remote studios under CEO Patrick O Luanaigh, but their game library remains relatively small compared to larger industry players. Their strategy appears to rely on licensing popular IPs like Ghostbusters while also supporting original VR experiences across various headsets.













