
Powerhead was founded in 2000 by Jason Schreiber and Bryan McNett to develop fun and innovative games for all PC and console platforms. Powerhead is located in New York City.
Powerhead Games operated as a US-based developer and publisher active from 2001 through 2011. Founded by Jason Schreiber and Bryan McNett in New York City, the studio released twelve titles across three platforms during its short lifespan. The majority of their work appeared on Nintendo hardware, with six games for the DS and two for the DSi. They also had a single release each on Game Boy Color, Game Boy Advance, iOS, PC, and PlayStation 2. Their portfolio shows a clear shift toward handheld gaming as their primary focus. The company released ten games in the 2000s and only two in the 2010s before ceasing activity. Their output varied by genre, though they leaned heavily into simulation titles with three entries. Quiz or trivia games made up two of their releases, alongside two shooters and two adventure games. They also published one puzzle game and one sports title. Notable recent works include ASYNC Corp. from June 2011, Did It Myself ABC123 in August 2010, and Glow Artisan released in December 2009. Earlier projects included Imagine: Soccer Captain in August 2009 and Petz Fashion: Dogz and Catz in June 2009. Their catalog shows a small but varied range of titles for a studio that existed for only a decade. They published three games under their own brand while developing ten others. The data does not provide specific rating scores, so the quality of their work remains unclear beyond the fact that they released twelve distinct products. Their focus on Nintendo systems suggests they targeted a portable gaming audience rather than the home console market where many larger studios competed. The decline in releases from ten games in the first decade to just two in the second indicates a rapid winding down of operations. Players looking for their work will find a selection of handheld titles spanning simulation, action, and educational themes from the late 2000s era.











