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Sucker Punch Productions

United States Founded 1997 Website

In 1997, Sucker Punch Productions was started to make great games, and we’ve spent the last 18 years doing just that. We produced three award-winning PS2 games starring the wily raccoon thief Sly Cooper, all of which met with critical acclaim, commercial success, and file cabinets full of fan mail. Some of it written in crayon. In 2009, we released the open-world superhero game inFAMOUS, which rapidly turned into the summer’s must-have PS3 game, with excellent reviews and solid footing at the top of the PS3 sales charts. After launching inFAMOUS 2 in 2011, we continued the inFAMOUS franchise on PlayStation 4 in 2013 with Second Son starring Delsin Rowe and standalone DLC First Light starring Abigail ‘Fetch’ Walker. Sucker Punch takes the entire 2nd floor of a skyscraper in downtown Bellevue, looking across Lake Washington to downtown Seattle. We offer a great environment, a friendly set of co-workers, a full benefits package, competitive salaries, and the opportunity to work with one of the best teams around. We’re proud of the games we’ve built, but we’re always looking to get better. We’re excited about strengthening our team with people that share our passion for building visually arresting, emotionally compelling, viscerally involving games.

Sucker Punch Productions at a Glance

Sucker Punch Productions has operated as a game developer since 1997 and remains active through 2025. Their catalog on PlayPile contains 22 titles, all developed by the studio rather than published under another name. The company focuses heavily on the PlayStation ecosystem, with 9 games for the PlayStation 4, 8 for the PlayStation 3, and smaller releases for the PlayStation 2, PlayStation Vita, and PlayStation 5. They have only one title each for PC and the Nintendo 64, showing a clear preference for Sony hardware over the last two decades. Their genre work centers on adventure games, which make up 21 of their 22 titles. Platformers account for 9 entries, while hack and slash or beat em up styles appear in 8 games. They also have 4 RPGs, 2 shooters, and 1 puzzle game in their history. Quality trends are strong across their career. Out of 12 rated titles on PlayPile, 7 fall into the great category with scores of 80 or higher, and 5 land in the good range between 60 and 79. There are no mixed or poor ratings in this dataset. The studio released only one game in the 1990s but increased output significantly to 5 titles in the 2000s, 10 in the 2010s, and 6 so far in the 2020s. Early success came with the Sly Cooper series on the PlayStation 2, which received critical acclaim and commercial success. The studio shifted to open-world superhero games with the release of inFAMOUS in 2009 for the PlayStation 3, followed by inFAMOUS 2 in 2011. They continued this franchise on the PlayStation 4 with Second Son in 2013. Their highest-rated work is Ghost of Tsushima (2020), which holds a score of 90.3 out of 100. The Director's Cut version followed in 2021 with an 89.6 score. More recently, Ghost of Yotei released in October 2025 and achieved an 86.2 rating. These three titles represent the peak of their performance history. The studio operates out of a skyscraper floor in Bellevue, Washington. Their bio mentions a focus on building visually arresting games with emotional depth. While they have maintained high scores for years, their total output remains relatively small compared to some industry giants. They continue to release new content as late as 2025 without showing signs of slowing down.

22
Total Games
81.3
Avg Rating
1999
First Release
2025
Latest Release

Genre Breakdown

Adventure
47%
Platform
20%
Hack and slash/Beat 'em up
18%
Role-playing (RPG)
9%
Shooter
4%

Platform Spread

PlayStation 4
9
PlayStation 3
8
PlayStation 2
3
PlayStation Vita
3
PlayStation 5
2

Release Timeline

1990s
1
2000s
5
2010s
10
2020s
6

Rating Distribution

7
80-100
5
60-79
0
40-59
0
0-39