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Taldius

France Founded 2015 Website

Game designer & developper _________ ► Love the 64 bit era and weird gameplay ideas. ► Participate in a lot of game jams. ► Work alone or with friends

Taldius at a Glance

Taldius is a French developer founded in 2015 that operated primarily between 2014 and 2016. Their catalog on PlayPile contains 21 games, all developed by the studio with one additional title released under their publishing label. The company focuses heavily on indie projects, with 20 of their 21 releases falling into this category. They also lean toward arcade and shooter genres, which account for 11 and 5 titles respectively. Adventure and platform games each make up five entries, while puzzle, hack and slash, strategy, role-playing, and point-and-click titles fill out the remaining slots with only one or three games each. The studio shows a clear preference for accessible platforms. Nineteen of their games run on web browsers, and seventeen are available on Microsoft Windows. Mac users can access six of their titles, while Linux and Android support are limited to two and three games respectively. There is also a single release for Windows Phone. This distribution suggests a strategy aimed at reaching players through standard web platforms rather than dedicated console or mobile ecosystems. Taldius describes itself as a team that loves the 64-bit era and enjoys experimenting with weird gameplay ideas. They participate in many game jams and often work alone or with friends. Their output during the 2010s consists of 20 games, indicating a concentrated burst of activity during their active years. Recent releases from this period include Le Manoir de L'Étrange in October 2016, Abribus in September 2016, Zombapocalypse in February 2016, Octov in December 2015, and Bob Winner 2 in November 2015. There is no data provided regarding player ratings or critical reception for these titles. The available information focuses on the volume of work and genre variety rather than quality metrics. The studio appears to have a small footprint in the industry with a short active lifespan. Their profile reflects a developer who prioritizes rapid production through game jams and browser-based distribution over long-term franchise building or high-budget console development.

21
Total Games
Avg Rating
2014
First Release
2016
Latest Release

Genre Breakdown

Indie
37%
Arcade
20%
Shooter
9%
Adventure
9%
Platform
9%

Platform Spread

Web browser
19
PC (Microsoft Windows)
17
Mac
6
Android
3
Linux
2