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Accolade's adventure game lets players follow a secret agent's story by flipping through a comic book. You guide Steve Keene through two separate missions: tracking a missing professor in Vienna or figuring out why broken fire hydrants keep copying themselves. The game reads like a four-color magazine, with panels advancing as you choose dialogue options or decide how Keene reacts. Occasionally you shift from reading to action, taking direct control during chase scenes or fights to move the plot forward. The Commodore 64 version maintains the comic aesthetic while adding simple platforming mechanics during these sequences. The hybrid format stands out for blending text-based decision making with sudden bursts of gameplay. While it doesn’t have modern interactivity, the branching choices and dual missions offer replay value rare for 1987 releases. The self-replicating hydrant mission in particular has fans noting its absurd premise and surprisingly logical puzzle solution. As a relic of early interactive fiction, it maintains niche appeal for retro gaming collectors and adventure game historians.
Game Modes
Single player
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