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Air Nights was supposed to be the next chapter in the Nights series. Sonic Team built it on Sega Saturn and later shifted development to Dreamcast. Players would have tilted their analog pad to steer through the sky, a method that eventually inspired the motion controls found in Samba De Amigo. The project never saw the light of day, leaving only a prototype behind. What makes this title interesting is its history rather than actual gameplay footage. You cannot find community ratings because nobody ever got to play it fully. It stands as a fascinating piece of Sega lore that shows how their early motion tech evolved before hitting the market. The story of its cancellation and the technology reuse makes it a notable footnote for anyone curious about Dreamcast development secrets.
Game Modes
Single player
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