

IGDB
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Beyond Divinity casts you as a paladin cursed to share a soul with a Deathknight. Larian Studios' 2004 RPG pits you against a demonic twist where light and dark forces collide. You control both the holy paladin and their undead partner in real time, balancing their skills during combat and dialogue. The game’s strength lies in its branching choices and the tension of working with a foe turned reluctant ally. Exploration spans diverse environments from decaying cities to mystical forests, all tied together by a narrative focused on redemption and survival. The game stands out for its moral complexity and strategic depth. Player decisions meaningfully alter the story, with multiple endings reflecting your alliances and actions. Despite its age, it holds an 84% on Metacritic, praised for tight combat and layered storytelling. The dual-character dynamic remains a standout feature, offering a rare RPG perspective that forces cooperation between opposing ideologies. Classic fans highlight the game’s pacing and the weight of its choices as reasons to revisit.
The storyline of Beyond Divinity takes place 20 years after the original game. The player take the role of a servant of the divine one, a paladin who hates and hunts necromancers. During the battle with one particularly vile necromancer, the paladin is grabbed by a demon, Samuel, and dragged into another universe where he is soul-forged to a death-knight, a creature of evil. Together the paladin and death-knight must venture forth to find a way to break that forging. To succeed is to resume the path you have set for yourself. To fail is to spend eternity linked to that which you have despised.
Game Modes
Single player
IGDB Rating
71.7
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