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Crazy Bullet is a two-player top-down tank battle where each machine can fire only one bullet at a time. Your tank moves and turns freely but bullets follow the direction you last faced, not where you aim. This means bullets can bounce around corners or even loop back to hit your own tank. Survive five direct hits from the other bullet to win. The shifting trajectory rules force you to plan ahead, bad angles mean free points for your opponent. The game offers multiple arena layouts including one with a spinning gate that blocks bullets but lets tanks pass. Two bullet speed settings add variety to firefights. Released on MSX in 1983, it’s a compact but clever twist on tank combat with simple inputs and high-skill mechanics. Players on retro forums often praise the bullet logic as one of the most original in classic shooters.
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