Decksplash

Decksplash

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About

Decksplash was a chaotic 3v3 multiplayer title set inside a vibrant skate park where players fought for control through pure graffiti art. Instead of standard combat, teams competed to cover the environment in colorful paint by performing tricks like grinds and spins. The goal involved dominating specific zones while tagging opponents, turning every run into a race for visual supremacy. Bossa Studios designed this as a fast-paced sport where speed and accuracy mattered more than brute force, creating a frantic pace that kept matches moving quickly from start to finish. The project aimed to merge the flow of skateboarding with the strategy of team capture the flag, though it ultimately failed to find enough players during its free weekend test. Community feedback highlighted the fresh mechanic of turning movement into art, yet the player numbers never reached the threshold needed for a full launch. While the core loop offered a fun way to express creativity in a competitive setting, the lack of a sustained user base meant the game disappeared before it could build a lasting fanbase or official servers.

Game Modes

Multiplayer

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