Falcata

Falcata

Gust Koei Tecmo June 23, 1995
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About

Falcata mixes turn-based strategy with RPG elements. Players move through a map of interconnected circles, managing six customizable parties with distinct stats. Exploration leads to encounters where you fight using traditional RPG turn-based mechanics or spend resources to avoid combat, negotiate alliances, or uncover relics. Each decision shapes progress toward the goal of ending tribal conflicts in a fractured 1500 BC world. Released as one of the first PlayStation games in Japan, Falcata stands out for its oddball map design and emphasis on nonviolent options. The blend of strategic resource management and character customization creates a niche experience. While its 1995 launch placed it ahead of its time, the game’s difficulty curve and niche mechanics make it a cult curiosity among retro RPG fans.

Storyline

The game is set in 1500 BC in a land with different cities and hostile tribes, that makes most of the people to travel to other lands. The goal of the game is to restore the land so the people can stop their endless wandering, and finally arrived to that land and that will end with the tribal fights. The player's character will be the hero to reach that? Only time will tell.

Game Modes

Single player, Multiplayer

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