

IGDB
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You’re a slice of bread. Your goal: get to the toaster. In this physics-based puzzle game, you navigate kitchen hazards using basic controls and momentum. Each level challenges you to avoid touching floors, water, and other dirty surfaces that lower your edible meter. The twist? You can’t just walk, you have to bounce, slide, and stack your way through increasingly tricky environments. Progress follows a seven-day structure, with each stage introducing new obstacles and mechanics. Created by Bossa Studios, the team behind Human Fall Flat, it’s a charmingly simple concept with clever twists. Players appreciate its deadpan humor and the challenge of balancing speed with precision. While not as complex as some puzzle games, its quirky charm and tight level design have earned it a steady fanbase. The game’s low-poly visuals and minimalist approach make it easy to pick up but tough to master.
Game Modes
Single player
IGDB Rating
53.3
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