Live A Live
Live A Live

Live A Live

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80

IGDB

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About

Live A Live unfolds across seven distinct stories each rooted in a different genre. Players tackle each chapter separately following a group of nameless heroes in a samurai setting a spacefaring crew a frontier town gunslinger and more. Combat follows turn based RPG mechanics but shifts with each story adding stealth in a ninja segment or time travel in another. Progressing through all seven chapters unlocks two final segments that weave the disparate tales into a cohesive whole. The game’s modular structure lets players choose their own path through the stories though the order matters little to the core mechanics. Originally released in 1994 it remains a cult favorite for its playful experimentation with genre tropes. Its Super Famicom roots show in pixelated charm and brisk pacing that keeps each chapter from dragging. While its fractured narrative might feel odd to modern players the way it connects small-scale struggles to a larger theme of sacrifice has aged well.

Game Modes

Single player

IGDB Rating

80.2

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