Narcissu: Moshimo Ashita ga Aru Nara

Narcissu: Moshimo Ashita ga Aru Nara

Kadokawa Shoten June 24, 2010
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About

Narcissu: Moshimo Ashita ga Aru Nara gathers three interconnected visual novels into a single package with revised art and added scenes. Players follow a slow burning romance between two teenagers dealing with terminal illness. The story unfolds through static backgrounds, minimal animation, and dense dialogue that blends medical jargon with intimate conversations. Choices influence character interactions but not survival outcomes, everyone dies regardless of decisions. The focus stays on emotional moments amid clinical details about treatments and hospital routines. The game gained a cult following for its unflinching portrayal of mortality and the way it balances bleak subject matter with tender character moments. Despite its niche themes, it holds a 78% on Metacritic from critics who praised its bold narrative approach. Newcomers should know the pacing is deliberate, with some scenes lasting hours due to lengthy text. The PSP version adds improved sound design and rearranged menus but keeps the original’s stark aesthetic intact.

Storyline

... on that blindingly bright day ... ... on that very day of winter ... This is a story of disease and suffering; of medication and adverse effects; of thoracotomy scars and cellular poisons; of the living who cannot help but to die and of the dying who cannot help but to live; of a resting place other than "on 7F" or "at home". This is a story of so many things. But most of all ... This is the story of a girl whose heart was standing still and a boy whose breath was being stolen away, both of whom die.

Game Modes

Single player

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