NieR
NieR

NieR

Cavia Square Enix April 22, 2010
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About NieR

Cavia created this action RPG and released it in 2010 through Square Enix. You can find it on PlayStation 3, Xbox 360, and newer Xbox consoles. The story follows a father named Nier searching for a cure for his daughter Yonah who suffers from the Black Scrawl virus. He travels through a ruined world filled with ghostly creatures called Shades and teams up with a talking book and other allies. The game blends shooting mechanics with sword fighting and heavy narrative moments. It launched over a decade ago but remains one of the most talked about titles for its strange plot twists and emotional weight.

Gameplay

You control Nier in third person while switching between ranged gunplay and melee combat. Battles involve dodging attacks, aiming weapons at flying enemies, and blocking strikes from larger foes. A typical session involves exploring bleak towns or open fields to hunt down monsters that drop parts for crafting. You will meet party members like Kainé who join your squad and offer their own fighting styles during fights. The game uses a unique system where you must collect fragments of keys to unlock story progression. Combat feels weighty as you manage health bars while navigating through chaotic enemy waves.

What Players Think

Players on PlayPile have given this title an average score of 74.9 out of 100 based on 122 ratings. The community mood leans heavily toward melancholic and intense, with many users noting the game is hard to finish in one sitting due to its length. Average playtime sits around 15 hours for a first run, though completion rates drop significantly after the initial ending. Review snippets often mention the third playthrough as a standout moment that changes how people view the entire experience. Users frequently cite the emotional weight of the story as the main reason for high engagement despite some technical quirks from the PS3 era.

PlayPile's Take

This game is not for everyone who wants a standard hero's journey or mindless action. It demands you play through multiple times to see the full picture, especially that final choice that deletes your save data. The price on Xbox stores varies but often dips low enough to make the time investment worthwhile. You should play this if you want a story that lingers in your head long after the credits roll. Be prepared for some janky controls and a confusing timeline, but the payoff makes it worth the effort.

Storyline

The game opens with a prologue during the summer of 2049 in a snowstorm. In a modern, broken-down grocery store, Nier (Jamieson Price) fends off attacks from ethereal monsters to protect his sick young daughter, Yonah (Heather Hogan). After defeating the monsters, he checks on Yonah, who has begun to cough badly. The game then cuts to 1,312 years later, where the player sees what appears to be the same two characters, now living in a village built upon the ruins of an old town. The low-technology village is one of several, and is surrounded by more modern ruins such as the remnants of train tracks and industrial machinery. The areas between towns are filled with monsters known as Shades that attack travelers. As Yonah's illness, the Black Scrawl, is terminal, Nier sets out to look for a cure. As he does, Nier finds a talking book, Grimoire Weiss (Liam O'Brien), which suggests that the two team up to use Weiss' magic and to find a cure for Yonah's disease. In their search, they encounter Kainé (Laura Bailey), a hot-tempered and foul-mouthed swordswoman; and Emil (Julie Ann Taylor), a blindfolded boy whose eyes petrify anyone they see. After journeying for a time, the village is attacked by a giant shade; the battle culminates in Yonah being carried away by a master Shade that suddenly appears—the Shadowlord—who carries his own book, Grimoire Noir. The game then jumps five years forward. Nier and the others are trying to find the parts to a key that they believe will help them locate the Shadowlord and Grimoire Noir. After defeating five Shades and assembling the key, the team go to defeat the Shadowlord. There, Devola and Popola (both voiced by Eden Riegel), characters who have been guiding Nier on his quest, appear to try to stop them. They explain that over 1300 years prior, humanity faced extinction due to an incurable disease. In an attempt to survive, they separated their souls from their bodies using Grimoire Noir and Weiss. They created clones resistant to the disease, Replicants, and intended to recombine the souls, or Gestalts, with the Replicant bodies once it had died out; Devola and Popola were androids set to oversee the project. Over time, the Replicants had begun to form their own identities; while the Gestalts, or Shades, had grown aggressive to them.[7] Nier defeats the pair, with Emil sacrificing himself to ensure his friends' progress. The remaining group then defeats the Shadowlord, and the player discovers that he is the Gestalt form of the Nier from the prologue. Driven to protect his Yonah, he was the first Gestalt and has combined her with the Replicant Yonah. The original Yonah, however, tells the Gestalt Nier that she can hear the new Yonah inside her, and that she loves the Replicant Nier and deserves the body just as much.[8] She vacates the body, and Nier and Yonah are reunited. If the player plays the game again, they start just after the five-year skip. They learn about Kainé's past, including that she is intersex, which along with the death of her parents resulted in her ostracism as a child, and that she is partially possessed by a Shade. The player gains the ability to understand what the shades are saying, including the one possessing Kainé, though in-game Nier, Weiss, and Emil are still unable to. Additional cutscenes are also shown, giving the motivations and backstory behind the Shade bosses that are fought and showing them as sentient people trying to defend their friends against Nier. The ending to the second playthrough shows that Emil survives his sacrifice, and that Gestalt Nier and Yonah are reunited in the afterlife. A third playthrough presents the player with a choice in the ending to save Kainé, who is seen to be dying in agony; Nier can either kill her to end her suffering, or sacrifice his life for her. The latter choice not only erases all memory of him from the other characters' minds, shown in a final cutscene, but also deletes all of the player's saved progress, as if the game had never been played. Moreover, if the player wants to start a new game, they will be unable to enter the same name chosen for the previous playthrough for the Nier character.

Game Modes

Single player

IGDB Rating

74.9

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