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Project C4 is a role-playing game that drops you into a world of shadowy missions and uneasy alliances. You lead a squad of mismatched agents, each with their own secrets and agendas. Gameplay revolves on dialogue choices and tactical decisions that ripple through the story. Managing relationships and conflicting priorities keeps the tension high. The setting leans into a cold, bureaucratic atmosphere with a twist of surrealism. Combat is rare but impactful, focusing on resource management over action. ZA/UM’s fingerprints are all over the design, with dense dialogue trees and layered worldbuilding that recalls Disco Elysium’s cerebral style. The game’s standout feature is its refusal to simplify moral dilemmas, forcing players to weigh loyalty against survival. While early playtests show polarized reactions to its slow pacing, fans of narrative-driven RPGs with messy, human-scale conflicts are likely to appreciate the ride. Expect a steep learning curve and a story that punishes blind heroism.
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