Red Ninja: End of Honor

Red Ninja: End of Honor

Tranji Studios Vivendi Games March 3, 2005
XBOXPS2Adventure
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62

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About

Red Ninja: End of Honor follows Kurenai, a ninja seeking vengeance against the Black Lizard Clan for her father's death. Set during Japan's shifting power dynamics, the game blends stealth and action as you infiltrate enemy territory using disguises, traps, and the tetsugen, a wire tool that slices foes or repositions objects depending on its attachments. Combat mixes hand-to-hand fights with precise strikes, while Ninjutsu abilities let you manipulate the environment or disguise your movements. The story unfolds through quick-cut scenes and mission-based objectives, balancing direct assaults with indirect sabotage. The tetsugen stands out as a flexible tool that reshapes how you approach challenges, whether sniping enemies from a distance or creating distractions. With a focus on stealth over brute force, the game leans into atmospheric level design and methodical pacing, common in early 2000s action-adventure titles. Though overlooked by modern standards, its blend of tactical traversal and ninja lore offers a niche experience for players drawn to methodical gameplay.

Game Modes

Single player

IGDB Rating

62.4

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