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StarCraft: Ghost was a third-person stealth action title that followed Nova, a psychic spy working for the Terran Dominion. Players controlled her as she navigated a conspiracy involving secret military projects and enemy factions like the Zerg and Protoss. The project ran from 2002 until Blizzard officially canceled it in 2014 after moving development between Nihilistic Software and Swingin' Ape Studios. It never launched on the Xbox, PlayStation 2, or GameCube consoles as originally planned. The game earned a spot on Wired News' Vaporware Awards in 2005 before becoming official cancelled status. Fans still talk about it often since it promised a personal look at the StarCraft universe through an espionage lens rather than the real-time strategy gameplay of the main series. A novel released in 2006 filled in some story gaps for Nova after development stalled. Many players remember this title fondly despite its absence, treating it as one of the biggest lost stories in Blizzard history.
Ghost takes place in the fictional universe of the StarCraft series. The series is set in a distant part of the galaxy called the Koprulu Sector and begins in the year 2499. Terran exiles from Earth are governed by a totalitarian empire, the Terran Dominion, that is opposed by several smaller rebel groups. Two alien races discover humanity: the insectoid Zerg, who begin to invade planets controlled by the Terrans; and the Protoss, an enigmatic race with strong psionic power that attempt to eradicate the Zerg. Ghost takes place four years after the conclusion of StarCraft: Brood War, in which the Zerg become the dominant power in the sector and leave both the Protoss and the Dominion in ruins. The game follows the story of Nova, a young ghost agent—a human espionage operative with psychic abilities—in the employ of the Dominion.
Game Modes
Single player, Multiplayer
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