Super Pac-Man
Super Pac-Man

Super Pac-Man

Beam Software Bally Midway September 26, 1982
ArcadeDOSMobileC64Atari5200PuzzleArcadeStrategy
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49

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About

Super Pac-Man swaps dots for a wild mix of fruits, food items, and quirky objects like sneakers and Galaxians. Players navigate a maze filled with locked doors, needing to grab matching keys to access new paths. Ghosts still hunt Pac, but warp tunnels let you shake them off quickly. Two power pellets change the dynamic: yellow turns ghosts vulnerable, while green makes Pac bigger, thinner ghosts, and lets him fly over them. Bonus rounds after three stages offer a ghost-free rush to clear the maze before time runs out. The game stands out for its creative twists on the classic formula, introducing power-ups with time-limited effects and unique bonus stages. Released in 1982, it expanded the Pac-Man legacy onto arcade cabinets, DOS, and retro consoles, though its niche mechanics didn’t stick around as long as its predecessor. Fans of puzzle-based arcade challenges might appreciate the added strategy of key-based level exploration, even if the experience feels more experimental than essential.

Game Modes

Single player, Multiplayer

IGDB Rating

49.2

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3

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