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The Stone of Madness drops you into the grim halls of a decaying 18th-century Spanish monastery where five prisoners battle madness to survive. Play as a team of inmates with distinct skills, using real-time stealth and tactical planning to avoid guards, navigate traps, and overcome personal fears. Each character’s phobias and breakdowns add pressure, fail to manage their sanity and the mission collapses. The environment shifts from shadowy dungeons to eerie courtyards, all while time ticks and patrols close in. Teku Studios’ pedigree from the Blasphemous series shows in the game’s oppressive atmosphere and methodical design. The mix of historical dread and psychological tension creates a punishing but polished experience. With sharp mechanics and a focus on teamwork, it leans into challenge without hand-holding. Early access feedback hints at a steep learning curve, but the payoff for mastering its systems feels rewarding. A single-player journey that’s as much about outthinking yourself as the enemies.
The Stone of Madness is a hardcore real-time tactics and stealth game set in a Spanish madhouse in the late 18th century. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison. Five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness and despair, they will soon devise a plan to escape this place.
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Single player
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