
We create immersive hidden-object and puzzle games with beautiful visuals, intriguing mysteries, and relaxing gameplay. Our titles are designed for short escapes or longer adventures—no language or cultural barriers, just pure enjoyment.
AVI Games launched in 2019 but did not release its first title until 2022. The studio has been active through 2025 and currently lists 18 games on PlayPile. They act as the developer for all 18 of these releases, while they are also credited as the publisher for 10 of them. Every single game in their catalog belongs to the puzzle, indie, or adventure genres. Their portfolio includes one point-and-click title alongside fifteen other games that fit into those broader categories. Their distribution strategy focuses heavily on PC with Microsoft Windows, which supports every game they have made. They also target console players with Nintendo Switch being available for 15 titles and PlayStation 5 hosting 10 of them. Mac support is much more limited, appearing in only three of their releases. The company has not yet branched into other decades since all their work falls within the 2020s. Recent activity shows a pattern of releasing collector's editions almost monthly. Their schedule includes Amazing Weekend 3: Search and Relax Collector's Edition in August 2025, followed by Around the World 5: Beautiful America - Collector's Edition in September. October brings Sweet Home: Look and Find 4 - Collector's Edition, and November features Motorhome: Traveling North America 2 - Collector's Edition. They also released Motorhome: Traveling America - Collector's Edition in June 2025. These titles suggest a focus on hidden-object games that emphasize relaxing gameplay rather than complex narratives or difficult challenges. The company bio states they aim to create games with beautiful visuals and intriguing mysteries. They claim their work has no language or cultural barriers for pure enjoyment. However, the sheer volume of similar-sounding titles like Motorhome, Sweet Home, and Around the World indicates a very narrow design scope. The data does not show any significant shifts in their style over time since they have only operated for three years. Their output remains consistent with the hidden-object and puzzle niche they established early on.






















