
Sony Computer Entertainment, Inc. was jointly established by Sony and its subsidiary Sony Music Entertainment Japan in 1993 to handle the company's ventures into the video game industry.
Sony Computer Entertainment started operations in Japan in 1993 as a joint venture between Sony and Sony Music Entertainment Japan. Their catalog on PlayPile includes 680 titles, though they acted as a publisher for 676 of these and only developed 39. The company operated from 1993 until 2016, with their output growing significantly over the decades. They released 111 games during the 1990s, which jumped to 335 in the 2000s before settling at 217 in the 2010s. Their genre focus is heavily weighted toward adventure titles with 189 releases, followed by shooters at 125 and platformers at 113. They also produced a notable number of puzzle and simulator games, each totaling 92 entries. Their platform strategy was almost entirely focused on their own hardware. The PlayStation 3 holds the largest share with 299 games, while the PlayStation Portable has 187 titles. The PlayStation 2 features 172 games, and the original PlayStation has 147. Later consoles like the PlayStation Vita and PlayStation 4 saw fewer releases with 101 and 69 games respectively. They had minimal presence on PC, Android, or iOS compared to their console dominance. The quality of their library shows a wide range. Across 377 rated titles, the average score sits at 71.9 out of 100. The breakdown reveals 103 great games with scores above 80, and 224 good games falling between 60 and 79. However, there are also 45 mixed titles scoring between 40 and 59, along with 5 poor games under 40. Their highest-rated works include The Last of Us Remastered at 95.4, LittleBigPlanet at 95, and Arc the Lad II at 94.3. Recent activity shows a dip in performance compared to their peak. In late 2015 and early 2016, they released MLB The Show 16 which scored well at 80.2. Other titles from this period struggled more. Hardware: Rivals received a score of 56.5, while Fat Princess Adventures landed at 66.9. Gravity Rush Remastered scored 76.6 and BigFest got 71. This suggests their later output was less consistent than the acclaimed titles from their earlier years.















































