
In 1987, brothers Rand and Robyn Miller started a new company called Cyan, Inc., named for the open blue sky of possibility. The studio was built on the foundation of delivering incredible, immersive game experiences while maintaining a one-of-a-kind, collaborative atmosphere. Their first project was creating a new kind of software for children that would allow them to explore and freely express their creativity. The first of these “digital storybooks” was The Manhole, followed by Cosmic Osmo and Spelunx. In 1991 Cyan began work on Myst, a more mature endeavor intended to create an experience that felt more like a real place than a game. A surreal adventure through a fully-realized 3D environment, with a deeper story and characters the player could learn about through exploration. Receiving unanimous praise from the public, sales for the Myst series have exceeded 15 million copies worldwide, and held the title of the best-selling video game of the 20th century until 2003. Cyan has always been drawn to pushing the possibilities of interactive storytelling forward. Uru (Myst Online) allowed players to join the adventure of a lifetime in the caverns of D’ni, a neverending world which let players connect and explore together. It spawned a thriving community and is still available to explore for free. Cyan is always embracing the latest technology, and has been an Unreal Engine-led studio since the 2016 release of Obduction. Cyan balances world-class artistry and worldbuilding with a small but passionate team to create games with incredible richness and depth. Today, Cyan continues to carry on the very same dream that began in 1987.
Cyan Worlds has been active since 1987 under brothers Rand and Robyn Miller. Their output spans nearly four decades with a total of 23 games listed on PlayPile. The company released two titles in the 1980s and five during the 1990s, marking a significant shift toward adventure gaming with the launch of Myst in 1991. They produced their highest volume of work in the 2000s with nine games before slowing down to three releases in the 2010s and four in the 2020s. The studio focuses heavily on the Adventure genre with 22 titles, followed by 17 Puzzle games and 14 Point-and-click entries. Their reach covers a wide range of platforms including PC, Mac, iOS, PlayStation consoles, and even Sega Saturn. Most of their catalog sits on Microsoft Windows or Mac systems. The company relies on a small team to create these worlds and has used Unreal Engine since Obduction in 2016. Ratings for Cyan Worlds are generally strong but not without variation. The average score across 17 rated titles is 74 out of 100. There are five games with great scores above 80, including Riven: The Sequel to Myst at 83.5 and the 2024 release Riven at 84. Myst III: Exile holds the top spot with an 85.2 rating. However, the lower end of their spectrum includes Obduction at 71.7 and Firmament at 73. There are no titles in the mixed or poor categories, indicating consistent quality even if some games do not reach the peak standards set by the original Myst series. Their early work included digital storybooks like The Manhole, Cosmic Osmo, and Spelunx for children. The focus shifted to more mature exploration with the Myst franchise, which sold over 15 million copies worldwide. Later projects like Uru allowed for online community interaction, while recent titles such as Firmament and Riven show the studio continuing its work into the current decade. They have re-released older content like Myst Mobile and Myst Masterpiece Edition to keep their catalog accessible on modern devices.






















