
Lexis Numérique, also known as Lexis Games, was a french company active from 1990 to 2014. Their secondary studio was shutdown in 2012. "Lexis Numérique is one of the biggest independent games design studios in Europe. Lexis Numérique is also an interactive communication agency specialized in serious gaming and interactive design."
Lexis Numerique operated as a French developer and publisher from 1990 until around 2014, though their most active period on PlayPile spans from 1999 to 2012. The company released 28 titles in total, with the majority developed in-house rather than published by external studios. Their output was heavily concentrated in the 2000s with 17 games, followed by 7 releases in the 2010s and just 2 in the 1990s. The studio focused primarily on Adventure games with 14 entries, while also tackling Puzzle titles with 10 games. Point-and-click mechanics appeared in 9 of their projects, alongside smaller forays into Sport, Music, Visual Novel, and Simulator genres. Their platform strategy leaned heavily toward PC, accounting for 18 of the 28 games listed. They also released several titles for the PlayStation 3, Mac, and Wii. The company appears to have had a mixed approach to quality over their lifespan. Across five rated titles on PlayPile, the average score sits at 58.3 out of 100. This low average masks a wide range of performance. They did manage to create standout entries like Red Johnson's Chronicles: One Against All, which received a strong 80 out of 100 rating in 2012. Evidence: The Last Ritual (2006) and Missing: Since January (2003) also scored well with 72.5 and 70 points respectively. However, the studio also produced titles that were poorly received. Amy, released in early 2012, holds a rating of 29.1 out of 100. eXperience 112 (2007) scored only 40 out of 100. The gap between their best and worst work is significant. Recent releases from the company show this inconsistency clearly. Red Johnson's Chronicles: One Against All arrived in September 2012 with high praise, while Amy came out just months earlier with very poor reception. Other recent entries like Surfacer+ and Learning With the PooYoos: Episode 3 have not received individual ratings in the data provided. The company once described itself as one of the biggest independent game design studios in Europe, but the available rating data suggests their output was inconsistent. They shut down their secondary studio in 2012 and ceased activity shortly after, leaving behind a catalog that ranged from highly rated adventure games to titles that struggled with player approval.



























