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Micrograms Software

Founded 1981

Micrograms Software, formerly known as Micrograms Publishing is a video game developer and publisher that focuses on educational games. The company started in 1981. The company was founded by teachers who originally developed software for use in their classrooms.

Micrograms Software at a Glance

Micrograms Software began its journey in 1981 after being founded by teachers who created tools for their own classrooms. They transitioned into a formal developer and publisher role later, remaining active from 1986 through 2001. The company has released 14 titles on PlayPile, acting as the developer for 13 of them and publishing all 14 games themselves. Their catalog is heavily skewed toward educational content rather than traditional entertainment genres. The data shows a clear preference for specific categories over others. Ten of their releases fall under the Quiz or Trivia genre, while four titles are Point-and-click games and only one is classified as a Puzzle game. This focus explains why their output spans multiple decades but remains niche. In the 1980s, they released just three games. Their production increased in the 1990s with seven titles, before dropping back to three releases in the 2000s. The last known entry was ABC World in December 2001, followed by a flurry of math and word games like Mathosaurus I and II, Wild West Math, and Alpha Betty and Friends in late 1998 and 2000. Platform support reflects the era they operated in most strongly. The Apple II accounts for eight of their games, making it their primary system. They also released seven titles for PC on Microsoft Windows and seven for Macintosh. A single game appeared on the Commodore C64, C128, or MAX systems. This distribution suggests they targeted school computers and home users during a time when these platforms dominated education technology. There are no rating metrics provided in the available data to judge the quality of their output. You cannot determine if their games were highly rated or poorly received based on these numbers alone. The company maintained a very steady but small volume of work throughout its history, focusing almost exclusively on educational software without branching into other entertainment sectors. Their shift from classroom tools to published software resulted in a catalog that feels consistent with its origins rather than one that expanded into broader gaming markets.

14
Total Games
Avg Rating
1986
First Release
2001
Latest Release

Genre Breakdown

Quiz/Trivia
67%
Point-and-click
27%
Puzzle
7%

Platform Spread

Apple II
8
PC (Microsoft Windows)
7
Mac
7
Commodore C64/128/MAX
1

Release Timeline

1980s
3
1990s
7
2000s
3