
Noodlecake Studios is a small indie game studio based in Saskatoon, Saskatchewan, Canada. Founded in early 2011, Noodlecake found success with its first game, Super Stickman Golf, and has since expanded into publishing, releasing games on multiple platforms.
Noodlecake Studios operates out of Saskatoon, Saskatchewan and has been active since 2008. The company officially founded in 2011 and now lists 48 games on PlayPile data. Their catalog shows a clear shift in output over time. They released only one game in the 2000s but published 33 titles during the 2010s. That momentum slowed to 11 releases in the 2020s so far. This pattern suggests they moved from sporadic development to a burst of activity before settling into a more modest pace recently. Their genre focus leans heavily toward mobile-friendly formats. iOS leads their platform list with 41 games, followed by Android at 37. PC and Mac support appear less frequently with 13 and 10 titles respectively. The studio also touches legacy mobile devices once, while console presence remains limited to just seven Switch titles and a few slots on Xbox and PlayStation systems. Genres reflect this reach as well. Indie games make up the largest category at 16, followed by Puzzle at 11. Adventure, Arcade, and Sport round out the top three with ten games each. Quality trends show consistent performance without major failures. The average rating across their 12 rated titles sits at 71.8 out of 100. No game in their tracked history falls into the mixed or poor categories. They have two great titles scoring above 80 and ten good titles between 60 and 79. Their highest rated work is Chameleon Run from 2016, which earned a 90. Bitcoin Billionaire from 2014 scored 80, while Alto's Adventure received 79.9. QWOP from their early days in 2008 holds a solid 74.7 rating. Recent releases do not match the highs of their past. Winter Burrow, released in November 2025, scored 69.5. Other recent projects like Flick Shot Rogues and Super Flappy Golf have appeared without recorded ratings yet. The studio started with success on mobile platforms and expanded into publishing others. They remain a small indie operation that maintains steady quality even as their release volume decreased in the last few years.















































