
Sammy Entertainment, Inc., changed its name to Sammy Studio, Inc., and moved to San Diego, California, USA. In 2005 this studio became independent and changed its name to High Moon Studios.
Sammy Studios operated in the United States from 1991 until 2005. Before becoming an independent entity known as High Moon Studios in 2005, the company was based in San Diego, California. Their catalog on PlayPile contains 22 games, with 20 released as a publisher and only 4 developed directly by them. The studio shows a clear preference for the Japanese market, releasing titles on older consoles like the Super Famicom and Family Computer alongside Western platforms such as the PlayStation 2 and Dreamcast. The company was most active in the 2000s with 12 games, following 10 releases in the 1990s. Their output covered a wide range of genres, though they focused heavily on simulators and sports titles with five games each. Fighting games were also a major part of their portfolio with four releases. Other categories included role-playing games, arcade action, and strategy titles. The platform data shows a strong reliance on the PlayStation 2, which held eight games in their library, while the Super Famicom supported five titles. Quality trends for Sammy Studios are notably positive among the few titles that have been rated. They have three great ratings of 80 or higher and zero poor or mixed scores in their recorded data. The highest rated game was Guilty Gear X2 from 2002, which holds an 88.6/100 score on IGDB. Lethal Skies II followed with an 81/100 rating in 2003, and Seven Samurai 20XX received an 80/100 in 2004. These top-rated titles appeared in the final years of their operation before the name change. Their later releases included a mix of fighting games and pachinko simulations like Jissen Pachi-Slot Hisshouhou! Onimusha 3 in July 2005. They also published Sushi Bar in March 2003. While they did not release many games overall, the titles that exist show a consistent ability to deliver high-quality experiences on their chosen platforms. The studio eventually ceased operations under this name when it rebranded and moved away from its previous identity in 2005.





















