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Sanritsu

Japan Founded 1973

Sanritsu Denki was the video game division of Sanritsu Electronics, co. Ltd. It was contracted by Sega to port many of their games to home platforms, mainly the Sega Mega Drive, Sega Master System and Sega Game Gear. It would later start a joint venture with Sega, SIMS.

Sanritsu at a Glance

Sanritsu operated as the video game division of Sanritsu Electronics, co. Ltd, from 1982 to 1992. You might not find their name often on modern shelves since they published only one title in their catalog while developing ten games. Their work focused heavily on the Sega ecosystem, with six releases built for the Sega Master System or Mark III and four titles appearing in arcades. They also pushed out three games for the Sega Game Gear, along with single ports for the MSX and SG-1000. The company was known for taking Sega properties and bringing them to home consoles, a role that defined much of their output before they formed a joint venture called SIMS with Sega. The studio was most active during the 1990s, releasing six games in that decade compared to just four in the 1980s. Their genre focus leaned heavily toward shooters, which make up six of their ten titles. They also worked on arcade games and fighting sports titles like James 'Buster' Douglas Knock Out Boxing. Platformers and puzzle games appear only once in their history. If you look at their rating history across three titled releases, the quality is mixed. The average IGDB score sits at 61.2 out of 100, with no games reaching great status. Two titles earned good scores while one fell into the mixed range. Fantasy Zone from 1991 stands as their highest-rated work at 63.9 points. Bank Panic from 1984 followed closely with a score of 69.6. Their later output saw a decline in critical reception, as shown by Tom and Jerry: The Movie which dropped to 50.1 points upon release in December 1992. Line of Fire also appeared in late 1991. Aerial Assault came out in June 1990. These numbers suggest that while they had solid hits in the early days, their later projects struggled to maintain high quality scores. The company produced a modest number of games over ten years without expanding beyond their primary partnerships with Sega during that specific window.

10
Total Games
61.2
Avg Rating
1982
First Release
1992
Latest Release

Genre Breakdown

Shooter
38%
Arcade
25%
Fighting
13%
Sport
13%
Platform
6%

Platform Spread

Sega Master System/Mark III
6
Arcade
4
Sega Game Gear
3
MSX
1
SG-1000
1

Release Timeline

1980s
4
1990s
6

Rating Distribution

0
80-100
2
60-79
1
40-59
0
0-39