
Simulmondo was an Italian software house from Bologna. Specialized to video game developer and publisher, it has produced about 150 videogames for Commodore 64, Amiga, PC and Atari ST. Founded in 1987 by Francesco Carlà, has been in business until 1999.
Simulmondo was an Italian software house based in Bologna that operated from 1988 to 1993 according to the data on PlayPile. The company produced about 150 videogames for Commodore 64, Amiga, PC and Atari ST during its active years. While the IGDB bio states they were in business until 1999, our catalog only lists titles from their peak period between 1988 and 1993. Their output was heavily concentrated in the early nineties with 17 games released in that decade compared to just one title in the 1980s. The publisher focused primarily on the Amiga platform which accounts for all 18 games listed here. They also released titles for DOS and Commodore C64 systems but had very little presence on Atari ST or later platforms within this specific dataset. Their genre portfolio shows a strong preference for Sport and Adventure games with seven entries each. Arcade titles made up six of their releases while Racing, Platform, and Simulator genres rounded out the rest of their catalog. Many of their projects were tied to existing pop culture franchises rather than original IP. Several titles feature characters like Diabolik and Dylan Dog who are popular Italian comics figures. The final months of their listed activity in late 1993 saw a rush of releases including Dylan Dog: La Mummia, Diabolik 02: La Gemma di Salomone, Diabolik 01: Inafferrabile Criminale, Dylan Dog: Ombre, and Dylan Dog: Maelstrom. This cluster of five games in December suggests a specific push to clear their schedule before ceasing operations in the early nineties. The overall volume of work on PlayPile is relatively small at 18 entries even though they claimed to produce many more titles historically. Their ratings across these games tend to be mixed rather than consistently high or low. You will find some well-regarded Adventure and Sport games alongside several that received poor reception from players. The company did not sustain a long presence in the modern era but left a distinct mark on the European market during their short window of activity.

















