
Skullfish Studios were founded in September, 2016, by Rafael Ferrari and Gabriela Thobias. Both founders had already been working with Virtual Reality for three years when they decided to start Skullfish. On December, 2016, we joined Kick Ventures startups group, enabling us to know more about the VR market and also to promote our skills and projects. On January, 2017, we received the investment and acceleration from Gamefounders, one of the biggest and best investors in games of the world. During that time, we had great mentors and acquired great knowledge.
Skullfish Studios entered the gaming scene in 2022 and has 1 titles tracked on PlayPile. Their catalog primarily spans Adventure, Platform, Arcade, with additional titles in Indie. Games from Skullfish Studios are available across 4 platforms, most notably PlayStation 4, PC (Microsoft Windows), Xbox One.