
The Farm 51 is a team of enthusiasts. We develop computer games and virtual reality applications, and contribute to the dynamic growth of the new technologies market. Our projects combine game development experience, advanced photogrammetry and 3D scanning solutions, as well as passion for telling interesting, original stories. The Farm 51 also includes the Reality 51 team, which is focused primarily on technological advancements and the virtual reality market.
The Farm 51 is a Polish developer active from 2009 to 2025. They have released 12 games as developers and published two others. Their catalog spans multiple decades, starting with two titles in the 2000s, expanding to six games in the 2010s, and producing four releases in the 2020s. The company focuses heavily on the shooter genre with 11 entries, followed by adventure games with five titles. They also touch on role-playing, puzzle, indie, simulator, and arcade categories. Their work reaches a wide range of platforms, with PC being the primary home for ten games. They have also released content for Xbox One, PlayStation 4, PlayStation 3, Xbox Series X|S, PlayStation 5, Nintendo Switch, Xbox 360, Linux, and Mac. Quality across their portfolio shows significant variation. The average IGDB rating sits at 59 out of 100 based on seven rated titles. This score reflects a lack of standout hits, with zero games achieving a great rating above 80. Four titles fall into the good range between 60 and 79, while two sit in the mixed category from 40 to 59. One game rates as poor below 40. Their highest-rated work includes Chernobylite from 2021 at 72.3 and Get Even from 2017 at 72. NecroVisioN: Lost Company in 2010 scored 65.7, while the original NecroVisioN from 2009 reached 60.2. Painkiller: Hell & Damnation from 2012 sits lower at 56.1. Recent output includes World War 3 in December 2022, which received a low 34.2 rating. They also released Chernobylite: Complete Edition in late 2024 and have a sequel titled Chernobylite 2: Exclusion Zone scheduled for March 2025. The company bio states they are a team of enthusiasts using advanced photogrammetry and 3D scanning. They mention a subsidiary called Reality 51 focused on virtual reality applications. Despite these technical claims, the rating data suggests their execution does not always meet high standards. While they have found some success with specific shooters like Chernobylite, many other titles struggle to find an audience or critical acclaim. Their output has remained steady over fifteen years, but the fluctuation in ratings indicates inconsistent quality control across different projects.











