
Ubisoft Toronto is a growing and diverse team of game creators – we’ve come together from across the industry to form a studio we are all extremely proud of.
Ubisoft Toronto is a Canadian studio that has been active in the games industry from 2013 through 2021. Founded in 2010, the team developed sixteen titles on PlayPile but never published any games under its own name. Their output shows a steady increase over time, with seven releases in the 2010s and eight more in the early 2020s. The studio primarily works in the adventure genre across all sixteen of their projects. They also frequently develop shooters, appearing on thirteen titles, while exploring role-playing games, arcade games, simulators, strategy games, real-time strategy, and tactical gameplay less often. The company reaches a wide variety of platforms, with PC, PlayStation 4, and Xbox One each hosting ten of their games. Their catalog also extends to newer systems like the PlayStation 5 and Xbox Series X|S, as well as older hardware such as the PlayStation 3 and Wii U. Interestingly, they supported Google Stadia with seven releases before that service shut down. Quality trends for Ubisoft Toronto are generally positive based on five rated titles. The average score sits at 75.6 out of 100. Their best work is Tom Clancy's Splinter Cell: Blacklist from 2013, which holds a rating of 80.1. Other well-received games include Starlink: Battle for Atlas at 76.7 and Far Cry 6 at 75.3. Watch Dogs: Legion received a score of 74, while its Bloodline expansion scored 71.9. There are no mixed or poor ratings in the data provided, though the sample size is small compared to their total output. Recent activity from the studio in late 2021 focused heavily on Far Cry 6. They released multiple versions of the game that month, including a Collector's Edition, Ultimate Edition, Limited Edition, and Yara Edition alongside the standard release. This suggests a strategy of offering various packaged options for their major titles. The studio bio describes them as a diverse group of creators who formed a team they are proud of, yet their actual release schedule ended in 2021 without further updates on new projects from this specific developer location.















