
Born in 2010, we’ve come a long way since our days as a Sony exclusive studio. Founded by two former lead engineers of the infamous Rockstar, in Leeds, we’ve grown and matured to become one of the most exciting and adept games companies in the world. Although we’re technically focused, that’s not the focus of our story though. We exist because we want to change the world of gaming for the better, shaping more supportive environments for our people, creating more fulfilling roles and operating in a way that really helps our people to thrive both in and outside of work.
Double Eleven is a United Kingdom based company that has been active from 2007 through 2024. Although their bio states they were born in 2010, the data shows games appearing under their name as early as 2007. Founded by two former lead engineers from Rockstar, the studio started in Leeds and initially focused on Sony exclusive titles before expanding their reach. They have published or developed a total of 11 games on PlayPile, with seven released under their publishing label and six as developers. Their catalog spans multiple genres but shows a clear preference for Strategy and Adventure titles, each appearing four times in their list. They also handle Puzzle and Real Time Strategy games often, alongside smaller numbers of Shooter, Simulator, and Platform entries. The company releases titles across many platforms, with PC being the most common destination for six of their games. They also support PlayStation 4, Xbox One, PlayStation Vita, PlayStation 3, Linux, Mac, PlayStation 5, Xbox Series X|S, and even the Wii U. Their output volume has remained relatively steady over time. They released only one game in the 2000s, five titles during the 2010s, and four games so far in the 2020s. This pace suggests a consistent but modest production schedule rather than a high volume studio. Quality assessment based on available data shows generally positive results. The average IGDB rating across six rated titles sits at 72.1 out of 100. One title stands out as great with a score above 80, while five others fall into the good range between 60 and 79. There are no mixed or poor ratings in their current record. Their highest rated work is LittleBigPlanet PS Vita from 2012, which scored 83.8. Other well received projects include Super Cloudbuilt at 76.9 and PixelJunk Monsters Ultimate at 75. Recent activity includes releases like Blindfire in October 2024 and a reissue of LEGO Harry Potter Collection in the same month. Their history shows a shift from early work on pixel style games to more varied strategy and simulation projects later in their career.












