
Starcraft, Inc. (株式会社スタークラフト) was a game company mostly developing for the PC-8801, PC-9801, FM-7, X1 etc. They also published localized versions of western adventure and RPG games in Japan, most notably games from New World Computing.
If you are browsing PlayPile to understand the history of Japanese game publishing, StarCraft offers a specific snapshot of the early home computer era. This company operated from 1981 to 1993 and released 19 titles in total. Their catalog shows a clear split between domestic development and localization work, with 17 games published and only 6 developed in-house. The data indicates they focused heavily on bringing Western adventure and role-playing games to Japanese audiences during the 1980s and early 1990s. The platform reach for StarCraft was almost entirely limited to vintage personal computers rather than modern consoles. Their top five platforms include the Apple II with 12 titles, followed by the PC-8800 Series, PC-9800 Series, FM-7, and DOS. This distribution aligns with their bio, which notes they specialized in systems like the PC-8801 and X1. The company produced 15 games during the 1980s but dropped significantly to just four releases in the 1990s before ceasing operations. Quality across their catalog shows a steady decline in average scores over time, though they did achieve some notable successes. The overall average rating sits at 60.5 out of 100 based on six rated titles. Their best work includes The Legend of Kyrandia 2: The Hand of Fate from 1993, which holds a score of 79.4. Dragon Wars from 1989 also performed well with a rating of 61.4. However, many other entries in their library received mixed reviews, such as Cranston Manor (60.9) and Ulysses and the Golden Fleece (54). They did not release any titles that scored above 80 or below 40. Genre distribution confirms their focus on storytelling. The majority of their output falls under Role-playing games with 11 titles, followed by Adventure games at 10 entries. They also touched on Shooter, Puzzle, Arcade, Point-and-click, and Strategy genres, though these areas represent only a small fraction of their work. While they did not dominate the industry or maintain high volume in their final years, StarCraft played a specific role in distributing Western RPGs like those from New World Computing to Japanese players during a time when such imports were less common.


















