
WJS Design was set up in late 1989 by Wayne Smithson. A successful career programming, culminating in the ST conversion of the huge Psygnosis hit Blood Money, earned Wayne critical acclaim and enough cash to employ other coders and graphic artists. In April 1990 the WJS team consisted of Wayne, Paul Hoggart, Kevin Oxland and Chris Warren.
WJS Design has been active in the gaming industry from 1990 to 1994, with 4 titles tracked on PlayPile. Their catalog primarily spans Shooter, Platform, Arcade, with additional titles in Fighting. Games from WJS Design are available across 7 platforms, most notably Amiga, Atari ST/STE, PC (Microsoft Windows).